Low on time? Here is some of my best work.
A thousand years ago, humanity tore the moon from the sky, sealing it within you and chaining you to the earth. But all chains rust. Now freed, you must journey into the scorched, war-torn land you once called home and return the moon to the sky.
Created in a team of 17 using Meta sounds, Unreal Engine 5
Train your Heroes and send them out on missions around the city.
This project was made in 2024 as a part of the Champlain Game Studio's Greenlight process. While this project did not make it past greenlight, it was still a great learning experience. Created with FMOD, Unity
Loyal Blade is a first-person parkour game about speed, momentum and style. The player must navigate glitching environments at a high rate of speed to destroy the simulation they’re trapped in before it destroys them. They use the loyal-blade, a one-hit-kill boomerang-like knife to destroy enemies, alongside parkour movement abilities to pull off combos, and replenish their power. Created with WWISE and Unreal Engine 5 Play the game here: Loyal Blade (2024)